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Forums -> Suggestions & Feedback -> Enable Level Points while testing a tournament
The GeekMessage
kistelvl 34
Member


Posts: 10
Joined: 12/14/2010
Posted: 1/5/2011 10:53:40 AM

Hi,

the title should already say everything. Unluckily level points are disabled while testing your own map, hence it is hard to anticipate how hard the map will turn out. Isn't it possible to enable level points while testing?
Sparticuslvl 19
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Site Admin


Posts: 1023
Joined: 8/27/2010
Posted: 1/5/2011 3:35:26 PM

Ya, this is a good idea I will try and implement soon.
Nerd


Posts: 73
Joined: 10/4/2010
Posted: 1/5/2011 7:06:52 PM

Actually I was thinking about this - tournaments should be tested at a "basic" level because different people have different powerups (and some people have no, or few, powerups).

So I may test a map with 10 firing rate upgrades, and think the map is fantastic; but someone who chooses extra gold or nuke cooldowns may reach a wildly different outcome.

Put differently, powerups are supposed to be extras - not something essentially required to beat a tournament.
MainstreaMlvl 85
Well it's been fun. CU all l8r...
Geek


Posts: 104
Joined: 9/2/2010
Posted: 1/6/2011 12:40:33 AM

I agree with sierrajeff. Testing should be done without extra privileges.
carlninilvl 27
is sleepy :'(
Geek


Posts: 154
Joined: 8/29/2010
Posted: 1/6/2011 1:20:21 AM

why cant we just have a option to choose which upgrade we want?
njulianlvl 67
010 001 111
Geek


Posts: 184
Joined: 9/28/2010
Posted: 1/6/2011 3:07:21 AM

I want to make a tournament, where you need at least one point at 'more damage'. so a lvl 0 geek can't beet this lvl but a lvl 1. And I will make a note in trashtalk that you have to skill so.
 
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