The Geek | Message |
Eklipselvl 13Started 2 games. Play them! | Nerd
Posts: 30 Joined: 8/28/2010 |
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Posted: 12/15/2010 9:26:10 PM | |
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How about a creep that when finishing, takes away all lives? It would work well as a final level. Also, how about a creep that when finishes, it goes back to start point? - |
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| Geek
Posts: 184 Joined: 9/28/2010 |
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Posted: 12/16/2010 10:32:54 AM | |
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Yeah, I like your second idea! It could be a "Bonus-creep" that takes away no lives and gives only money. |
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| Nerd
Posts: 27 Joined: 8/29/2010 |
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Posted: 4/3/2011 9:48:44 AM | |
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IIRC the Invader and Tomahawk still have the flavor text of the Blue Bug. Maybe the Invader could strip a player of all lives and the Tomahawk could respawn whenever you leak it.
I'm not sure what a bonus creep (No life loss on leak) would be called, though. |
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| Geek
Posts: 133 Joined: 9/1/2010 |
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Posted: 4/3/2011 5:23:31 PM | |
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If you have the creep that respawns and takes away the life you could do a proper FETD copy.
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| Newbie
Posts: 4 Joined: 9/25/2010 |
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Posted: 4/4/2011 12:20:35 PM (Edited: 4/4/2011 12:21:57 PM) | |
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what about some "special" creeps, who doesnt exist in other games yet?
1) creeps who transform after a defined length? 2) Or after having a defined amount of health?
3)To my mind spezial creeps should alter the way the normal mechanics work. ^^
4) Maybe even changing the way towers around it work.
5) Or Creeps beeing additionaly spawned within a normal level?
--> "within" means after the level started, at a different position?
Other ideas would be :
6) "aura"
7) Span extra creeps uppon death
8) immune ones
etc...
I would like to get some feedback, Thy
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| Geek
Posts: 153 Joined: 12/19/2010 |
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Posted: 4/4/2011 2:52:31 PM | |
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How about a magnet creep. It draws the fire of anything (except 4 and maybe volcano), even overriding manual selection. It could really mess with juggling. |
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Asylumlvl 39i gotta practise, need tickets for next week | Nerd
Posts: 30 Joined: 9/19/2010 |
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Posted: 4/8/2011 8:13:55 PM | |
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i quite like the idea of a magnet creep |
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Asylumlvl 39i gotta practise, need tickets for next week | Nerd
Posts: 30 Joined: 9/19/2010 |
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Posted: 4/12/2011 1:57:09 PM | |
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or maybe a teleport creep that jumps to a random spot on the map when it is 3/4 dead |
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Tivannlvl 11(german)is creating more tournaments | Newbie
Posts: 1 Joined: 11/14/2010 |
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Posted: 4/13/2011 4:27:54 PM | |
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Ouh teleporting creeps would be very difficult, espacally for new BTG beginners.
I would prefer some other ideas:
- Creeps wich first speed up and slow down later, or just start very fast and then slow down. Like Rockets, just slowing not getting faster.
- Creeps wich regenerate their (full/a part of) Hitpoints when not killed in a limited time.
I also like the idea of Eclipse, a creep who turns around in the end an get back to the startpoint.
A magnetic Creep would be very intresting too.
(i hope you understand my ideas, i wasnt the best in school english ^^) |
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| Member
Posts: 13 Joined: 10/7/2010 |
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Posted: 4/20/2011 5:58:01 AM | |
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what about a wave in which the first creep spawns in red, the next in green and so on or a random number in green and a random number in red. it could be interesting. |
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