The Geek | Message |
| Geek
Posts: 169 Joined: 8/29/2010 |
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Posted: 9/20/2010 6:12:23 AM | |
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CC as in Casual Collective?
(not everyone knows every game-site :P ) |
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Zodiaclvl 9has a combined total of 15,000,000 keys clicks | Nerd
Posts: 38 Joined: 9/1/2010 |
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Posted: 9/21/2010 7:04:10 PM | |
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The post is for Sparticus who knows about the CC, so that isn't a problem. |
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| Nerd
Posts: 31 Joined: 8/29/2010 |
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Posted: 11/25/2010 2:42:08 PM | |
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I really think that it would be awesome to be able to make multiple maps that are for the same tournament. And all of your upgrade points carry out into the next map for the same tournament and it automatically goes to the next map that is part of that tournament :D. That would be awesome. To be able to have 5 maps that are in one tournament and your points and power up points carry onto the next map. And at the bottom instead of just saying the amount of waves there are it could say.
Wave: 23/200 (It already does this. So just have the map number under it).
Map: 1/5 and when you get on the next map it would say map: 2/5 and so on. :). |
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| Geek
Posts: 189 Joined: 9/21/2010 |
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Posted: 12/1/2010 12:04:12 PM | |
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i like that multi map tourny idea.
another thing... you'll add paging/expand to certain lists (i think). it would be fine to have that for the "show completed" list of "my tournaments".
someone asked me about the id of a map that i started weeks ago (because i started a version 2.0 of that map). now, the list only displays the last 30 entries.
no mayor thing, but some lists could use an "enhancer". sorry for my english... 8) |
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| Nerd
Posts: 27 Joined: 8/29/2010 |
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Posted: 12/2/2010 12:53:58 PM (Edited: 12/2/2010 1:04:02 PM) | |
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Cheat bug fix: Will definitely be useful because you won't have to respond to as many flags.
Quote feature: YES.
New towers and new powerups: Will mean new strategies, and maybe some tournament modifications to allow this new content. For example, AFAIK Flare of Demeos bans Teleports and Custom Points.
Grid in Map Editor: YES. Will make it a lot easier to properly line up stuff.
EDIT - I'm about to make another tourney and I just remembered that I'll have to set up 77 waves manually. Because this takes me quite a while, I request the ability to save and load wave setups.
This might be one of the hardest things to code in. I'm sorry. |
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| Geek
Posts: 189 Joined: 9/21/2010 |
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Posted: 12/2/2010 2:56:25 PM | |
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@racebandit: one possibility is to edit a already started tournament --> makes a copy. that way you can use previous wave-setups (modified) with a new map design |
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| Nerd
Posts: 27 Joined: 8/29/2010 |
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Posted: 12/4/2010 1:17:15 PM | |
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@lordcrumb: *facepalm* Had I thought of that, I would've saved myself several minutes while making "Oh F Off!!".
I'll have to remember that for if I come up with another map design. |
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Eklipselvl 13Started 2 games. Play them! | Nerd
Posts: 30 Joined: 8/28/2010 |
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Posted: 12/8/2010 5:23:01 PM | |
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Fix negative Gp replay costs. I know you've done this, but I found a loophole.
http://www.beatthegeek.com/games/TowerDefence/tournamentResults.asp?tournid=1860 |
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Sparticuslvl 19Visit the App Stores to download the game! | Site Admin
Posts: 1023 Joined: 8/27/2010 |
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Posted: 12/9/2010 7:04:29 AM | |
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Thanks Eklipse, this has been fixed :) |
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| Nerd
Posts: 27 Joined: 8/29/2010 |
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Posted: 12/10/2010 12:21:21 AM | |
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Maybe the Tomahawk and Invader could be given special abilities, since right now they're exactly like the Blue Bug with the exception of the sprite. Even the description is the same.
I'm currently thinking of the following abilities, even though they've been done before:
Invader: Respawns when it reaches an exit, so it can end up taking off more than one life.
Tomahawk: Armor that absorbs some damage dealt. The armor could either soak up a fixed percentage or a variable amount set up by the player. No, I don't mean a variable percentage. Alternatively, it could be a boss version of the Green Goblin, or a creep that has a set percent chance to dodge attacks. |
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| Geek
Posts: 154 Joined: 8/29/2010 |
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Posted: 12/20/2010 3:55:52 PM (Edited: 12/30/2010 3:18:58 AM) | |
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first thing first,
NO to the chanche, i dont want a game that involve beeing lucky .
now, i have 2 idea
first, could we send our replay to a friend ? because if i want to as a example " xperson666x " to see my replay, and i dont want the other to see it, i could click on a button to send it , when he will open his mail, he will have a button "whatch carlnini replay" and the replay will open
secondly , this is an old idea, notfrom me, but the rating system could not influence the frequance that the map go out ? if a map is rate 10/10, it will come out more often than a one rate 1/10
thats all |
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