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Forums -> Game Bugs and Site Issues -> FIXED: teleport tower bug
The GeekMessage
Member


Posts: 15
Joined: 9/1/2010
Posted: 1/3/2011 9:18:36 AM

so one of my teleport towers syphoned in a selected creep which was out of it's reach

the red circle on the screen is where the creep was when it was drawn in

screen:http://img10.imageshack.us/i/telebug.jpg/
Sparticuslvl 19
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Site Admin


Posts: 1023
Joined: 8/27/2010
Posted: 1/3/2011 3:21:33 PM

Hmm, is the "red circle" to the right of the teleport tower? Anyone else noticed teleport towers grabbing creeps out of range?
kistelvl 34
Member


Posts: 10
Joined: 12/14/2010
Posted: 1/3/2011 4:03:26 PM

happened to me once today, couldnt reproduce it though(those are the best bugs, huh? ;))
landronnlvl 44
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Nerd


Posts: 66
Joined: 10/28/2010
Posted: 1/4/2011 12:22:58 AM

i have several times.

every time that i have noticed it i would tell you that it was a creep that passed in range of the tower before it was "ready", got targeted, then grabbed the creep once it was fully charged.

so basically it is not letting go of the target after it passes or not rechecking that it still a valid target (in range) before teleporting.

perhaps this only happens when you first build the tower but i do not remember specifically.
 
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