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Forums -> News & Announcements -> Teleport Tower bugs fixed and made better,,,,
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Sparticuslvl 19
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Posts: 1023
Joined: 8/27/2010
Posted: 11/26/2010 9:42:58 AM

I think I fixed the issues with the teleport tower (it caused the occasional bug to freeze in place). Please let me know if you see it happening anymore in any future games.

Also, no one noticed, but the teleport tower always grabbed the creep closest to the exit. If you had a creep selected it didn't grab him. I've fixed this so now it'll grab the creep you have selected as top priority... if no creep is selected, it'll grab the one closest to the exit.
lordcrumblvl 100
yay
Geek


Posts: 189
Joined: 9/21/2010
Posted: 11/26/2010 11:13:26 AM

i like
landronnlvl 44
:D
Nerd


Posts: 66
Joined: 10/28/2010
Posted: 11/26/2010 10:51:27 PM

i noticed but figured it was like the lava tower which does not regard a selected creep with it's targeting either - lol

could the lava tower get the same fix or is it by design that we can not?

current lava tower targeting is oldest creep group on the map top priority and closest to the exit second priority.

thx
alchemistlvl 42
Want - to - play - a - game ?
Geek


Posts: 133
Joined: 9/1/2010
Posted: 11/27/2010 2:08:00 AM

Shift double click for lava targetting
landronnlvl 44
:D
Nerd


Posts: 66
Joined: 10/28/2010
Posted: 11/27/2010 6:50:09 AM

shift plus single click seems to work too :D

tyvm alchemist
 
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