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Sparticuslvl 19
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Posted: 11/19/2010 12:58:26 PM   (Edited: 11/19/2010 1:33:53 PM)

I have added a new tower and a bunch of bug fixes. I'll write up a port describing everything in the next hour or so....

right now I have to quickly fix any issues it causes....

Please post in this thread all issues you find.

Known issues so far I am working on :
- The teleport tower rollover for the button and selecting the tower has description issues.
- there is a rounding error with the upgrade display (it says -5 second when upgrades, but actually subtracts 6)
neoman121lvl 29
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Posted: 11/19/2010 1:03:36 PM

I was RIGHT in the middle of a game and then this white tower popped up next to the bottom right tower and I was like. *wth is that and why did I not have it before* that was a awesome moment. XD. thanks allot for making me see what it does and then lose my time of trying to get the #1 spot :P.
But really, Thanks allot for all of your effort on this wonderful site :). I did not find any bugs with it other than I think that It would be nice for it to do around 100-200 damage on the creep it telaports when its fully upgraded :D.
Sparticuslvl 19
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Posted: 11/19/2010 1:04:20 PM

Also note the new tower is onyl 1 of many more to come... it's been ages since I've added new towers to the game so I had to refresh my memory :)

Plus, the tower will most likely need balancing... either make it cheaper or more expensive, and/or change it's charge up time.
Sparticuslvl 19
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Posted: 11/19/2010 1:05:52 PM

The tower was added to your game in the middle of a game?? That shouldn't be possible.... either it's there when the game starts or it isn't.

I do like the suggestion to make the teleport tower do damage to the creep it teleports... I might add that.
Sparticuslvl 19
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Posted: 11/19/2010 1:20:11 PM

One more thing... any tournaments you made in the past will have the tower turned off by default (I don't know if you want it or not in your game).

If you want it added to a tournament you already have running... message me the "master id" of that tournament and I can add it for you.

I need the master id... not the tourn id.... you can find the master id on your tournament creation page.
alchemistlvl 42
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Posted: 11/19/2010 1:20:49 PM

Awesome - and yes - will need a balance - line up ten of these puppies fully charged and who needs to juggle ;)

Sparticuslvl 19
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Posted: 11/19/2010 1:22:38 PM

true... but 10 of them would cost you 2000+ gold... which you now wouldn't have to spend on towers....

But ya, it'll need balancing...
alchemistlvl 42
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Posted: 11/19/2010 1:33:23 PM

Can faster towers customisation please reduce charge time - ta

While your there - can faster towers customisation speed up volcano charge - ta

;)
neoman121lvl 29
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Posted: 11/19/2010 1:42:15 PM

Well I would think that it would appear ether at the beginning of my next game to. But I guess that its possible for you to add something and then for at least me to see it the second you add it if the person is on at the time. :). And I have always wondered if you added something to a website how long it would take for people to be able to see it!. I have my own website so I thought of that question for some odd reason. And I can't wait for you to add all of the towers that your planning on for now :D. Any more today? :). I have no idea what goes on with making more towers so I am probably hoping for to much. And I'm glad that you liked my idea of adding damage. But if you had enough of them you would be invincible... So the out come of that would be some people making levels that you only get that tower and enough money to upgrade all of them to the max and making you wait for an hour for one creep because of having to telaport it while causing a tenth of a percent of its HP and then doing that over and over for an hour... That would be so annoying. And you would tie with everyone else who enters the tournament and decides to leave the game running for an hour while they do something more constructive then sitting in front of the computer for an hour watching one creep get hit... over... and over... and over... and you get the point.
landronnlvl 44
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Posted: 11/19/2010 3:10:12 PM   (Edited: 11/19/2010 3:11:25 PM)

alchemist - faster towers does reduce charge time on teleport towers. is scales from base 34|29|23|17|12|6 to 23|23|17|12|6|0. before you get all excited, charge time is not actually 0 seconds and it takes a good 5-6 seconds real time.

faster towers does increase the rate at which volcano towers create lava. it scales from base 15|25|35|45|56|66 up to 18|31|44|56|71|84 lava/min.

sparticus - may i ask why this tower and the rapid tower are on set number sequences and not calculated like the other towers for the "faster towers" upgrades?
Sparticuslvl 19
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Posted: 11/19/2010 3:17:55 PM

I'm not quite sure I understand the question.... no towers have set number sequences.... maybe the math just works out that way...or i have a bug.

I'll test the game later and see if I can understand what you mean.
CloseBLNlvl 67
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Posted: 11/19/2010 3:27:21 PM

1579 started minutes ago ... official tournament ... shouldnt the teleporter be there ?
landronnlvl 44
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Posted: 11/19/2010 3:30:18 PM   (Edited: 11/19/2010 3:37:22 PM)

sparticus - emailed full grid of repeating numbers so you can easily see and will continue discussion there.

now if i can just figure out how to make the tower quit grabbing the green goblins - lol
Sparticuslvl 19
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Posted: 11/19/2010 3:35:24 PM

CloseBLN, you are right... I forgot to update some other code which spawns the tournaments.... it "should" be adding it all new official tournaments now. I manually added it to that tournament.
Kamikazielvl 25
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Posted: 11/19/2010 5:35:16 PM

Nice nice nice.... its 01:30 in Germany and i cant wait to try it out "tomorrow". But in the first round (couldnt wait..) it turned out that the teleporter is the ultimate Boss-killer. -> balancing/modding
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